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Title                   : Wads1or2.WAD

Updates                 : May 02, 2001 (right pistol hand added, updated graphics, 2 "CROSHAI" added)
                          July 29, 2001 (correction crosshairs size since new Legacy features...)
                          October 31, 2002: all skies changed to new ones in the Doom spirit.
                          3/juil./2004: some SPOS sprites upgraded (color blue removed)
                          16/juil./2004: new sounds for the chainsaw (from NECRO_X.wad)

Author                  : Jean-Yves Delpech aka "Jive" aka "Le freeman", 48 ans

Email Address           : dlw@doomwadstation.com
Web site                : http://doomwadstation.com/dlw/index.shtml

Other Files By Author   : 777.wad (for Tnt, Final Doom)
                          Wood.wad  (for Plutonia, Final Doom)
                          JiveTex.wad (collection of graphics and better sprites)
                          JiveSnd.wad (collection of new or better sounds)
                          Wads1to2.wad (Wads1or2.wad & Doom1_2.wad, from Paolo, added)
                          JiveSkys.wad (skies collection)
                          Collections of wads compiled as Megawads
                          ...etc...

Misc. Author Info       : author of : 
                          - "Monotris"(very complete "Tetris" game), 
                          - "Sammy la chenille rose" (a snake eat numbers) 
                          - "Dessin" (draw pictures)
                          - "Arcadig" (logiciel of Numerologia), ...
                          
Description             : Compilation of "JiveTex.wad" & "JiveSnd.wad" : new graphics
                          and new sounds. Compatible with all Doom episodes.
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* Type of DOOM II file*

New level WAD           : No
Sound PWAD Only         : Yes
Music PWAD Only         : No
Graphic Addon Only      : Yes
Dehack Patch Only       : No
.LMP Only               : No
Other                   : No

Required To Have In Dir : Not obligatory, but Doom LEGACY makes all so much attractive
                          that the olds Doom sprites needed some dusting...         

* Play Information *    : - Click on "Single Player...", "Customize", "Additional files".
                          - Put "Wads1or2.wad", with its path, BEFORE Pwads, if this
                            Pwads contain sounds or new graphics, because of the following
                            rule : entries of the last file replace the previous ones!

Map #                     : All maps and all Pwads!
Single Player             : Yes
Cooperative 2-4 Player    : Yes
Deathmatch 2-4 Player     : Yes
Difficulty Settings       : No
New Sounds                : Yes
New Music                 : No
New Graphics              : Yes
Demos Replaced            : None

* Construction *

Base                      : AMD K6 II 400, MaxiGamer Banshee Phoenix PCI 16 Mo
                            Updated configuration now : Duron AMD 700 Mhz, NVidia Gforce2 Mx

Build Time                : ...?!?...What importance...?

Editor(s) used            : No level modifications!
                            - "Wintex.exe" ver 4.5 (A WAD Editor Copyright (c) 1995)
                              (e-mail : Olivier Montanuy (montanuy@inf.enst.fr)
                            - "Wadman.exe" ver 1.03, from Carl W.Moore)
                               (Sysop: The Cutting Edge BBS  (505)-479-4064)
                            - Paint Shop Pro 4.1fr. (WinShare Killer Apps)
                              (http://www.wska.com)
                            - Ultimate Paint ver 1.78 (JLADANYI@MEGALUX.HU)
                              (HTTP://WWW.ANGELFIRE.COM/HI/MEGALUX/UP.HTML)
                            - GoldWave (v4.02) from Chris Craig (chris3@cs.mun.ca)
                              (http://www.goldwave.com)

Known Bugs                : None!

May Not Run With...       : May not run! May not run! Pfff...! Yes, it's "run" with all!
                                                   
CONCLUSION                : Wood.wad, 777.wad and all my works are an hommage to the Doom LEGACY team!

* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get Doom LEGACY *

 OpenGL DooM Legacy v1.42 (Birthday version)

 Original game & sources by    : Id Software.
 Additions (c)1998-2001 by     : Fabrice Denis, Boris Pereira and ...others cool guys!
 OpenGL version (c)1999-2004 by: Thierry Van Elsuwe aka Hurdler

#########################################################################
 #  Author   : Jean-Yves Delpech aka "Jive" aka "Le freeman", 50 ans   #
 #  Email    : dlw@doomwadstation.com                                  #
 #  Web site : "Doom Legacy Wads" aka DLW                              #
 #             http://doomwadstation.com/dlw/index.shtml               #
#########################################################################
                    Where to get Doom Legacy :
#########################################################################
 #    e-mail: hurdler@newdoom.com  (Thierry Van Elsuwe)                #
 #            boris@newdoom.com    (Boris Pereira)                     #
 #                                                                     #
 #  Web site: http://legacy.newdoom.com/                               #
 #    e-mail: legacy@newdoom.com                                       #
#########################################################################
 # Special thanks to Steven McGranahan, Robert Buml and Bell Kin for  #
 #  their large contribution and to others Legacy Team members.        #
#########################################################################
# end of file #
