<pre>
======================================================================
This document must be viewed with a fixed width font (as "Courier new")
=======================================================================

   This txt file was created on January 11, 2002, by me (Jean-Yves Delpech aka Jive),
because there was none with the megawad. I gone on the Nathan Lineback site,
and picked up here and there some informations...
   Some of the maps were known by me, so I have added the txt file of the
concerned wads. For the others, N. Lineback have made as Eugene Woiwod with its
compilations. Here are the comments I put for my "JyEpiBest" compilation named 
"J_E_B.wad" (look at "J_E_B.txt" file):

P.S. (by Jive) : "Thanks for this infos, but...and the txt files, where are they ?!?"...
Why Eugen Woiwoid has not the same respect for the authors than Gary Karnik ?
                                  (:-O)   (:-[)
________________________________________________________________________________________
========================================================================================

Name            : Megawad.zip  (1,471K)
Author          : Nathan Lineback 
Creation date   : 03 November 1994, 22:54
Episode         : Doom1 E1M1-E3M9
Revision by Jive: January 11, 2002

email: lineback@pla-netx.com 
site : http://pla-netx.com/linebackn/doom/index.html

"I am a Programmer / Tech suport / Computer repair person / general computer guy and I am sick of Microsoft Internet Explorer!"

Comments: A compilation of popular WAD files I put together. Includes new music and sky graphics.  
REQUIRES DOOM 1 V1.9 (or Ultimate DOOM)

I created a bunch of levels back when Doom was at its most popular and posted them on my brother's BBS (The Library of Trantor BBS - no longer in operation). With my recent dealings with Bill's crappy products, I felt the need to do something anti-Microsoft, so I  blew the dust of my old copy of DEU and had at it. I would have done something with Quake, but I just don't have the time. 
____________________________________________________________________________________________________________

	Revised on January 11, 2002 by Jean-Yves Delpech aka "Jive"

(No fondamentals modifications of the levels!)

(Mistakes rectification, Missing textures research and addition with :
       "WinDEU32" version 5.99b1 BCC by the "DEU team":
Renaud Paquay, Raphael Quinet, Brendon Wyber, Ted Vessenes and others.)

(PWAD examination with "Wintex" ver 4.7 (A WAD Editor Copyright (c) 1995-2002) 
       Olivier Montanuy  montanuy@inf.enst.fr
       Javier Almenara   aojavierfdo@hotmail.com
                         jao2000@evangelion.com
              WEB Pages: http://doortohell.tripod.com
                         http://www.geocities.com/locusfocus

(Nodes reconstruction with :
      -"Zennode.exe" (Ver 1.08, from Marc Rousseau)
            rousseaum@pictel.com
            http://www.mrousseau.org/programs/ZenNode/

(Pwad reconstruction with "Wadman.exe" ver 1.03, de Carl W. Moore)
       (Sysop: The Cutting Edge BBS  (505)-479-4064)
	 
(Graphic's creation or modification
      - Paint Shop Pro 7 (WinShare Killer Apps)
        http://www.wska.com

#########################################################################
 #  Author   : Jean-Yves Delpech aka "Jive" aka "Le freeman", 48 ans   #
 #  Email    : dlw@doomwadstation.com                                  #
 #  Web site : "Doom Legacy Wads" aka DLW                              #
 #             http://doomwadstation.com/dlw/                          #
#########################################################################
                    Where to get Doom Legacy :
#########################################################################
 #    e-mail: hurdler@newdoom.com  (Thierry Van Elsuwe)                #
 #            bpereira@newdoom.com (Boris Pereira)                     #
 #                                                                     #
 #  Web site: http://legacy.newdoom.com/                               #
 #    e-mail: legacy@newdoom.com                                       #
#########################################################################
 # Special thanks to Steven McGranahan, Robert Bäuml and Bell Kin for  #
 #  their large contribution and to others Legacy Team members.        #
#########################################################################

_________________________________________________________________________
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
What have I made?

E1M2: (Map15 in "J_E_B.wad"), "DJW11.WAD" by Don Wood
E1M3: (Map E1M1 in "Newdoom1.wad"), "MAZE1.WAD" by Jeff Cochran
E1M5: - erased y offset on linedefs 625, 649, 650 (bug)
E1M7: - added missing upper texures on sector 70
E2M9: (Map31 in "MarsWar.wad"), by Nathan Lineback ("My old version of "Wolf 3D")
E3M4: - changed all the hidden floors on the way across lava (sectors 309 to 329)
      - Added action 62 on linedef 1821 to allow error while crossing that way:
        sector 294 can be lowered now!
      - Added missing lower textures on sectors 346 & 348
      - Replaced vertices sectors 117 to 123, 150 & 151 on the editor grid line (graphic bug)
E3M5: (Map E3M3 in "Newdoom1.wad"), "CORTYR_B.WAD" by Michael Kelsey
E3M7: - Replaced vertices sector 152 on editor grid lines (graphic bug)
</pre>