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                                Invasion 1.9
                       Paul Fleschute/Moe541@aol.com
                  http://members.aol.com/moe541/index.html
                                November-1997

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	Revised on april 16, 2001 by JYD, aka "Jive"
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(No fondamental modification of the levels!)

	I had to correct numerous errors in the dehacked patch "Invasio.deh" :
	some level names were not correct, some others were forgotten!

(Mistakes rectification, Missing textures research and addition with :
       "WinDEU32" version 5.99b1 BCC by the "DEU team":
Renaud Paquay, Raphael Quinet, Brendon Wyber, Ted Vessenes and others.)

	Given that I have started the study of this wad past year, and that
	I havn't noted all what I have made, I have just the possibility
	to give you the corrections from E3M5...! But, what I can say is
	that nothing very important was made (missing textures, vertices
	replacement on the editor grid, ...you see!)

	E3M5 : -Added missing lower texture on linedef 304.
		-Replaced sector 131 and 137 on editor grid.
	E3M9 : -Sector 45 teared --> nodes builded with WinDEU32!
	E3M7 : -Sectors 0 to 16 replaced on the editor grid.
		-Linedef 226 splitted to avoid hole on wall.
	E3M8 : -Added missing lower texture on sector 113 to 115.
	E4M1 : -Sectors 44 and 45 : added missing lower textures.
	E4M2 : -Added missing upper and lower textures on linedef 258.
		-ZenNode 1.07 bug on sector 16 --> WinDEU32 nodes builder used!
	E4M3 : -Vertexe 128 replaced on grid.
	E4M4 : -Vertices 1123 to 1125 replaced on editor grid.
	E4M5 : -Added missing textures on linedef 434.
	E4M8 : -Aligned sectors 17 to 19 (armchair) on editor grid.
		-Aligned vertexe 772 on grid.
		-Added missing upper texture on linedef 1054, second sidedef.
		-Changed action to permit opening of the sector 77 (door toward
		 end level) --> linedef 688 changement = action 103 (S1 open door)
		 Sector 77 was impossible to open! Tag 666 was putted (lower tagged
		 sector whan spider masterming are defeated)!
		 But, after that defeat, nothing happened...!
		 So...

(PWAD examination with "Wintex.exe" ver 4.3 (A WAD Editor Copyright (c) 1995) 
       (e-mail : Olivier Montanuy (montanuy@inf.enst.fr)  

(Nodes reconstruction with :
      -"Zennode.exe" (Ver 1.07, from Marc Rousseau)
            (e-mail : rousseaum@pictel.com)

(Pwad reconstruction with "Wadman.exe" ver 1.03, de Carl W. Moore)
       (Sysop: The Cutting Edge BBS  (505)-479-4064)
	 
(Screenshots)

#########################################################################
# Author        : Jean-Yves Delpech aka "Jive" aka "Le freeman", 47 ans #
# Email Address : dlw@doomwadstation.com                                #
# Web site      : http://doomwadstation.com/dlw/                        #
#########################################################################

			   Where to get Doom Legacy :
#########################################################################
 #  Web site: http://student.ulb.ac.be/~tvelsuwe/DooMlgl/DooMlgle.htm  #
 #    e-mail: tvelsuwe@ulb.ac.be (OpenGL specific)(Thierry Van Elsuwe) #
 #            bpereira@ulb.ac.be (Boris Pereira)                       #
 #  or                                                                 #
 #  Web site: http://newdoom.com/doomlegacy/                           #
 #    e-mail: legacy@newdoom.com                                       #
#########################################################################
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