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Doom Wad Station Forums • First impressions of Snapmap (from tutorials)
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First impressions of Snapmap (from tutorials)

Posted: Tue Jun 28, 2016 8:31 pm
by Sematary
Looks pretty easy to use but it seems like they've taken alot of the thrill of the hunt out of it because you have to work with predetermined formats. I REALLY didn't like the AI conductor. Boring and lazy - so if you want make a straight forward map and let the mapping tool design the gameplay for you, have at - but that's not for me. I want more control than that. We'll see how it goes. I think (once I learn how to use the editor fully) that I will be able to create some hellishly good maps. :-)