Title :            Episode Hell
File Name:         Epi-Hell.wad
                   Epi-Hell.bat
                   Epi-Hell.txt
Author:            Moe (alias) Paul Fleshute
Email Adress :     Moe541@aol.com
Date:              June 21, 1997

Comment by Jive: at that time, Paul was 15!!! (He is born on 1982)
http://web.archive.org/web/19981207051124/members.aol.com/moe541/moe.html

Discription :      Well done add on episode for episode 4 of The Utimate DOOM
Aditional Credits: Makers of DoomEd and EdMap, Wad Author and WinDEU and id.
==============================================================================
* Play Info. *
Needs:             The Ultimate DOOM.
Level :            E4M1 - E4M8 (E4M8-My previous release Hell{hell1.zip})
Single Player:     Yes
Multi player:      No
New Sounds :       No
New Music:         No
New Graphx:        No
Demos:             None
==============================================================================

* Construction *
Base:              New, modified levels
Editor used:       DoomEd V 4.2, EdMap, Wad Author, WinDEU
Time to build:     A few Months.
Known Bugs:        None that will keep you from playing. Any node problems you
                   might find, i could not fix without having worse things to
                   worry about, so live with it.
==============================================================================
* Copyright / Permissions *
Authors may not modify this level at all.

Distribute freely, just include all the files in the Zip.


To play the level, unzip or copy to Doom directory and type Epi-Hell, at
command line (warps to E4M1, Skill 3). Plus any parameters you might wanna use.

Go here for other stuff:
http://members.aol.com/moe541/

Link added by Jive on 13 dc., 2006:
Firstly called "Moe's Cool DOOM Page", he gave his site this name on 1999: "Moe", simply.
http://web.archive.org/web/19990220071839/http://members.aol.com/moe541/
Here was the last time Paul was on the net: Oct 13, 1999
==============================================================================
*Next*
Yes I'll make a version of this for Doom II. 

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