REAL RELOAD WEAPON MOD - CREDITS

Firstly, credits go to id Software for the legendary games Doom and Doom 2 (and also Doom 3 and Quake 4).
Secondly, credits go Randy Heit and Graf Zahl for their excellent ZDoom and GZDoom ports. Without them, this mod wouldn't have been created.

And the last (and the biggest) list of credits for resources used in this mod:
Please note that I don't claim that I made any of the sprites or sounds used here myself (except some, but they are based on the original resources).
The only sprites I drew myself that aren't based on the original resources are the Railgun's scope sprites, and you can see how bad I draw.
So, here is the list of people and organizations which are the original authors, or I at least think so:

Xaser:
 Sprites: Double Barrel Shotgun, Zen-II Handgun, Striker Launcher, Railgun, Hyperblaster, weapon puff effects;
 Sounds: Striker Launcher;
Zero Prophet:
 Sprites: Pistol, Disruptor Pulse Cannon;
Daniel:
 Sprites: Shotgun, most of the armor sprites, some ammo sprites;
WildWeasel:
 Sprites: Weapon puff effects;
eliw00d:
 Sprites: Marine Fists, Casings;
 Sounds: Casings (these are really nice. Wow!);

id Software:
 Sounds: Marine Fists, Pistol, Shotgun, Double Barrel Shotgun, Zen-II Handgun, Striker Launcher, Railgun, Hyperblaster, Disruptor Pulse Cannon, some ammo pickup sounds;
Valve Software:
 Sounds: Striker Missile (exploding sound);
Rogue Entertainment:
 Sprites: Adrenaline Capsule;
Epic Games:
 Sounds: most of the pickup sounds;
EA Games:
 Sounds: some pickup sounds mixed with armor pickup sound;
 
Here is a list of sprites that I made myself using the original resources as the base:
Sprites of the chainsaw where it is pulled and started;
Sprites of the Adrenaline Capsule, based on Energy Pod from Strife (recolored. Tried to use translation, but these sprites are not so good with it);
Sprite of the Zen-II handgun when you try to fire it, but there is no ammo in clip.